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dc.creatorTakeda, Minatoes
dc.creatorInoue, Masakies
dc.creatorFang, X.es
dc.creatorMinami, Y.es
dc.creatorMaestre Torreblanca, José Maríaes
dc.date.accessioned2023-08-22T10:07:42Z
dc.date.available2023-08-22T10:07:42Z
dc.date.issued2022
dc.identifier.citationTakeda, M., Inoue, M., Fang, X., Minami, Y. y Maestre Torreblanca, J.M. (2022). Light guidance control of human drivers: driver modeling, control system design, and VR experiment. En 4th IFAC Workshop on Cyber-Physical and Human Systems, CPHS 2022, IFAC-PapersOnLine, 55 (41) (32-37).
dc.identifier.issn2405-8963es
dc.identifier.urihttps://hdl.handle.net/11441/148503
dc.descriptionThis is an open access article under the CC BY-NC-ND license (https://creativecommons.org/licenses/by-nc-nd/4.0/)es
dc.description.abstractThis paper addresses light guidance control for human-driven vehicles. We manipulate pace-making-light (PML) installed in the road environment to make drivers accelerate their vehicles unconsciously. Also, since the performance of the control system relies on the human reaction, we address the modeling of the driver's behavior guided by PML. To this end, we tested human subjects by using a driving simulator developed in a virtual reality environment. The collected data were used to model the driver's behavior and to perform a PML control simulation. In particular, the driver model is utilized for the design of a model predictive controller that is implemented as the PML logic.es
dc.formatapplication/pdfes
dc.format.extent6 p.es
dc.language.isoenges
dc.publisherElsevieres
dc.relation.ispartof4th IFAC Workshop on Cyber-Physical and Human Systems, CPHS 2022, IFAC-PapersOnLine, 55 (41) (2022), pp. 32-37.
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectLight guidance controles
dc.subjectHuman-in-the-loopes
dc.subjectDriver modelinges
dc.subjectVirtual reality experimentes
dc.titleLight guidance control of human drivers: driver modeling, control system design, and VR experimentes
dc.typeinfo:eu-repo/semantics/conferenceObjectes
dcterms.identifierhttps://ror.org/03yxnpp24
dc.type.versioninfo:eu-repo/semantics/publishedVersiones
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.contributor.affiliationUniversidad de Sevilla. Departamento de Ingeniería de Sistemas y Automáticaes
dc.relation.projectID20H04473es
dc.relation.projectID10.13039/501100011033es
dc.relation.projectIDPID2020-119476RB-I00es
dc.relation.publisherversionhttps://www.sciencedirect.com/science/article/pii/S2405896323001064es
dc.identifier.doi10.1016/j.ifacol.2023.01.099es
dc.contributor.groupUniversidad de Sevilla. TEP116: Automática y Robótica Industriales
dc.publication.volumen55es
dc.publication.issue41es
dc.publication.initialPage32es
dc.publication.endPage37es
dc.eventtitle4th IFAC Workshop on Cyber-Physical and Human Systems, CPHS 2022, IFAC-PapersOnLine, 55 (41)
dc.contributor.funderSociedad Japonesa para la Promoción de la Cienciaes
dc.contributor.funderMinisterio de Ciencia e Innovación (MICIN). Españaes
dc.contributor.funderAgencia Estatal de Investigación. Españaes

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