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dc.creatorAmodeo Zurbano, Fernandoes
dc.creatorCaballero Benítez, Fernandoes
dc.creatorDíaz-Rodríguez, Nataliaes
dc.creatorMerino Cabañas, Luises
dc.date.accessioned2023-03-17T18:38:01Z
dc.date.available2023-03-17T18:38:01Z
dc.date.issued2022
dc.identifier.citationAmodeo Zurbano, F., Caballero Benítez, F., Díaz-Rodríguez, N. y Merino Cabañas, L. (2022). OG-SGG: Ontology-Guided Scene Graph Generation-A Case Study in Transfer Learning for Telepresence Robotics. IEEE ACCESS, 10, 132564-132583. https://doi.org/10.1109/ACCESS.2022.3230590.
dc.identifier.issn2169-3536es
dc.identifier.urihttps://hdl.handle.net/11441/143455
dc.descriptionThis work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License. For more information, see https://creativecommons.org/licenses/by-nc-nd/4.0/es
dc.description.abstractScene graph generation from images is a task of great interest to applications such as robotics, because graphs are the main way to represent knowledge about the world and regulate human-robot interactions in tasks such as Visual Question Answering (VQA). Unfortunately, its corresponding area of machine learning is still relatively in its infancy, and the solutions currently offered do not specialize well in concrete usage scenarios. Specifically, they do not take existing ‘‘expert’’ knowledge about the domain world into account; and that might indeed be necessary in order to provide the level of reliability demanded by the use case scenarios. In this paper, we propose an initial approximation to a framework called Ontology-Guided Scene Graph Generation (OG-SGG), that can improve the performance of an existing machine learning based scene graph generator using prior knowledge supplied in the form of an ontology (specifically, using the axioms defined within); and we present results evaluated on a specific scenario founded in telepresence robotics. These results show quantitative and qualitative improvements in the generated scene graphs.es
dc.formatapplication/pdfes
dc.format.extent20 p.es
dc.language.isoenges
dc.publisherIEEEes
dc.relation.ispartofIEEE ACCESS, 10, 132564-132583.
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectScene graph generationes
dc.subjectOntologyes
dc.subjectComputer visiones
dc.subjectTelepresence roboticses
dc.titleOG-SGG: Ontology-Guided Scene Graph Generation-A Case Study in Transfer Learning for Telepresence Roboticses
dc.typeinfo:eu-repo/semantics/articlees
dcterms.identifierhttps://ror.org/03yxnpp24
dc.type.versioninfo:eu-repo/semantics/publishedVersiones
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.contributor.affiliationUniversidad de Sevilla. Departamento de Ingeniería de Sistemas y Automáticaes
dc.relation.projectID2014-2020es
dc.relation.projectIDTELEPORTA. UPO-1264631es
dc.relation.projectIDDeepBot. PY20_00817es
dc.relation.projectIDPLEC2021-007868es
dc.relation.projectID10.13039/501100011033es
dc.relation.publisherversionhttps://ieeexplore.ieee.org/document/9991965es
dc.identifier.doi10.1109/ACCESS.2022.3230590es
dc.contributor.groupUniversidad de Sevilla. TIC255: Service Robotics Laboratoryes
dc.journaltitleIEEE ACCESSes
dc.publication.volumen10es
dc.publication.initialPage132564es
dc.publication.endPage132583es
dc.contributor.funderFEDER Andalucíaes
dc.contributor.funderConsejería de Economía y Conocimiento de Andalucíaes
dc.contributor.funderMinisterio de Ciencia e Innovación. Agencia Estatal de Investigaciónes
dc.contributor.funderUnión Europea. NextGenerationEU/PRTRes

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