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A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study

 

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dc.creator Morón Fernández, María José es
dc.creator Yáñez Gómez, Rosa es
dc.creator Cascado Caballero, Daniel es
dc.creator Suarez Mejias, Cristina es
dc.creator Sevillano Ramos, José Luis es
dc.date.accessioned 2018-05-09T10:40:44Z
dc.date.available 2018-05-09T10:40:44Z
dc.date.issued 2014
dc.identifier.citation Morón Fernández, M.J., Yáñez Gómez, R., Cascado Caballero, D., Suarez Mejias, C. y Sevillano Ramos, J.L. (2014). A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study. En BHI 2014: IEEE-EMBS International Conference on Biomedical and Health Informatics (302-305), Valencia, España: IEEE Computer Society.
dc.identifier.isbn 978-1-4799-2131-7 es
dc.identifier.issn 2168-2194 es
dc.identifier.uri https://hdl.handle.net/11441/74354
dc.description.abstract Memory rehabilitation and training is an important activity for patients with Acquired Brain Damage, including Cerebral Vascular Accident (stroke) and Traumatic Brain Injury patients. Although many interactive web-based and computer applications have been developed, the use of mobile devices apps has not been sufficiently studied from the point of view of its usability for these users. In this paper, a preliminary usability and accessibility study of a memory game for mobile devices (developed from scratch under Android OS) is presented. This study, based on the Shadow Expert Technique, allows improving the prototype and provides useful hints for increasing acceptability of Android applications, not only by Acquired Brain Damage patients but also by other people with cognitive disorders. es
dc.description.sponsorship Ministerio de Ciencia e Innovación PROCUR@-IPT-2011-1038-900000 es
dc.description.sponsorship European Project GameUp AAL-2011-4-090 es
dc.format application/pdf es
dc.language.iso eng es
dc.publisher IEEE Computer Society es
dc.relation.ispartof BHI 2014: IEEE-EMBS International Conference on Biomedical and Health Informatics (2014), p 302-305
dc.rights Atribución-NoComercial-SinDerivadas 3.0 Estados Unidos de América *
dc.rights.uri http://creativecommons.org/licenses/by-nc-nd/4.0/ *
dc.title A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study es
dc.type info:eu-repo/semantics/conferenceObject es
dc.type.version info:eu-repo/semantics/submittedVersion es
dc.rights.accessrights info:eu-repo/semantics/openAccess es
dc.contributor.affiliation Universidad de Sevilla. Departamento de Arquitectura y Tecnología de Computadores es
dc.relation.projectID PROCUR@-IPT-2011-1038-900000 es
dc.relation.projectID AAL-2011-4-090 es
dc.relation.publisherversion https://ieeexplore.ieee.org/document/6864363/ es
dc.identifier.doi 10.1109/BHI.2014.6864363 es
dc.contributor.group Universidad de Sevilla. TEP-108: Robótica y Tecnología de Computadores Aplicada a la Rehabilitación es
idus.format.extent 4 es
dc.publication.initialPage 302 es
dc.publication.endPage 305 es
dc.eventtitle BHI 2014: IEEE-EMBS International Conference on Biomedical and Health Informatics es
dc.eventinstitution Valencia, España es
dc.relation.publicationplace New York, USA es
dc.contributor.funder Ministerio de Ciencia e Innovación (MICIN). España
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