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A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study

Opened Access A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study

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Autor: Morón Fernández, María José
Yáñez Gómez, Rosa
Cascado Caballero, Daniel
Suarez Mejias, Cristina
Sevillano Ramos, José Luis
Departamento: Universidad de Sevilla. Departamento de Arquitectura y Tecnología de Computadores
Fecha: 2014
Publicado en: BHI 2014: IEEE-EMBS International Conference on Biomedical and Health Informatics (2014), p 302-305
ISBN/ISSN: 978-1-4799-2131-7
Tipo de documento: Ponencia
Resumen: Memory rehabilitation and training is an important activity for patients with Acquired Brain Damage, including Cerebral Vascular Accident (stroke) and Traumatic Brain Injury patients. Although many interactive web-based and computer applications have been developed, the use of mobile devices apps has not been sufficiently studied from the point of view of its usability for these users. In this paper, a preliminary usability and accessibility study of a memory game for mobile devices (developed from scratch under Android OS) is presented. This study, based on the Shadow Expert Technique, allows improving the prototype and provides useful hints for increasing acceptability of Android applications, not only by Acquired Brain Damage patients but also by other people with cognitive disorders.
Cita: Morón Fernández, M.J., Yáñez Gómez, R., Cascado Caballero, D., Suarez Mejias, C. y Sevillano Ramos, J.L. (2014). A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study. En BHI 2014: IEEE-EMBS International Conference on Biomedical and Health Informatics (302-305), Valencia, España: IEEE Computer Society.
Tamaño: 525.0Kb
Formato: PDF

URI: https://hdl.handle.net/11441/74354

DOI: 10.1109/BHI.2014.6864363

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