dc.creator | Jiménez Fernández, Carlos Jesús | es |
dc.creator | Baena Oliva, María del Carmen | es |
dc.creator | Parra Fernández, María del Pilar | es |
dc.creator | Gallardo Soto, Alejandro | es |
dc.creator | Potestad Ordóñez, Francisco Eugenio | es |
dc.creator | Valencia Barrero, Manuel | es |
dc.date.accessioned | 2021-03-15T11:03:40Z | |
dc.date.available | 2021-03-15T11:03:40Z | |
dc.date.issued | 2020 | |
dc.identifier.citation | Jiménez Fernández, C.J., Baena Oliva, M.d.C., Parra Fernández, M.d.P., Gallardo Soto, A., Potestad Ordóñez, F.E. y Valencia Barrero, M. (2020). Learning VHDL through teamwork FPGA game design. En TAEE 2020: XIV Technologies Applied to Electronics Teaching Conference Porto, Portugal: IEEE Computer Society. | |
dc.identifier.isbn | 978-1-7281-6732-9 | es |
dc.identifier.uri | https://hdl.handle.net/11441/106049 | |
dc.description.abstract | The learning of digital design at the RT level by
the students improves with practical work, which can be
developed in teams, allow both the gradual advance of
complexity as the learning progresses, and the proposal to be
attractive to them, such as playing simple games. FPGAs and
development boards offer a very suitable platform for the
implementation of these designs. This paper presents a work
in the Advanced Digital Design course (4th year of the Degree)
consisting of the construction of a slightly adapted version of
the game "Simon Says" in which the player must memorize a
sequence that becomes more difficult for as levels pass. The
work, which occupies the second half of the semester, is
carried out by teams of three students and must have a
demonstrator implemented on a Digilent Nexys4-DDR board. | es |
dc.description.sponsorship | Ministerio de Economía y Competitividad TEC2016-80549-R | es |
dc.format | application/pdf | es |
dc.format.extent | 5 | es |
dc.language.iso | eng | es |
dc.publisher | IEEE Computer Society | es |
dc.relation.ispartof | TAEE 2020: XIV Technologies Applied to Electronics Teaching Conference (2020). | |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 Internacional | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.subject | VHDL | es |
dc.subject | Design of digital systems | es |
dc.subject | Games in VHDL | es |
dc.subject | FPGA | es |
dc.title | Learning VHDL through teamwork FPGA game design | es |
dc.type | info:eu-repo/semantics/conferenceObject | es |
dcterms.identifier | https://ror.org/03yxnpp24 | |
dc.type.version | info:eu-repo/semantics/submittedVersion | es |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | es |
dc.contributor.affiliation | Universidad de Sevilla. Departamento de Tecnología Electrónica | es |
dc.relation.projectID | TEC2016-80549-R | es |
dc.relation.publisherversion | https://ieeexplore.ieee.org/document/9163756 | es |
dc.identifier.doi | 10.1109/TAEE46915.2020.9163756 | es |
dc.eventtitle | TAEE 2020: XIV Technologies Applied to Electronics Teaching Conference | es |
dc.eventinstitution | Porto, Portugal | es |
dc.relation.publicationplace | New York, USA | es |
dc.contributor.funder | Ministerio de Economía y Competitividad (MINECO). España | es |