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Rete Algorithm Applied to Robotic Soccer

 

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Author: Palomo, M.
Martín Mateos, Francisco Jesús
Alonso Jiménez, José Antonio
Department: Universidad de Sevilla. Departamento de Ciencias de la Computación e Inteligencia Artificial
Date: 2005
Published in: EUROCAST 2005: 10th International Conference on Computer Aided Systems Theory (2005), p 571-576
ISBN/ISSN: 978-3-540-29002-5
0302-9743
Document type: Presentation
Abstract: This article is a first approach to the use of Rete algorithm to design a team of robotic soccer playing agents for Robocup Soccer Server. Rete algorithm is widely used to design rule-based expert systems. Robocup Soccer Server is a system that simulates 2D robotic soccer matches. The paper presents an architecture based on CM United team architecture for Robocup Soccer Server simulation system. It generalizes the low-level information received by the agent as high-level soccer concepts. This way it can take advantage of expert system design techniques.
Cite: Palomo, M., Martín Mateos, F.J. y Alonso Jiménez, J.A. (2005). Rete Algorithm Applied to Robotic Soccer. En EUROCAST 2005: 10th International Conference on Computer Aided Systems Theory (571-576), Las Palmas de Gran Canaria, España: Springer.
Size: 361.6Kb
Format: PDF

URI: https://hdl.handle.net/11441/86594

DOI: 10.1007/11556985_75

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