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dc.creatorFernández García, Julio R.es
dc.creatorGallego Sánchez, Inés Magdalenaes
dc.creatorJiménez Losada, Andréses
dc.creatorOrdóñez Sánchez, Manueles
dc.date.accessioned2020-07-03T10:29:28Z
dc.date.available2020-07-03T10:29:28Z
dc.date.issued2019
dc.identifier.citationFernández García, J.R., Gallego Sánchez, I.M., Jiménez Losada, A. y Ordóñez Sánchez, M. (2019). The cg-average tree value for games on cycle-free fuzzy communication structures. Top (Journal of Operations Research), 37 (3), 456-478.
dc.identifier.issn1134-5764es
dc.identifier.issn1863-8279es
dc.identifier.urihttps://hdl.handle.net/11441/98723
dc.description.abstractThe main goal in a cooperative game is to obtain a fair allocation of the profit due the cooperation of the involved agents. The most known of these allocations is the Shapley value. This allocation considers that the communication among the players is complete. The Myerson value is a modification of the Shapley value considering a communication structure which determines the feasible bilateral relationships among the agents. This allocation of the profit is not always a stable solution. Another payoff allocation for games with a communication structure from the definition of the Shapley value is the average tree value. This one is a stable solution for any game using a cycle-free communication structure. Later fuzzy communication structures were introduced. In a fuzzy communication structure, the membership of the agents and the relationships among them are leveled. The Myerson value was extended in several different ways depending on the behavior of the agents. In this paper, the average tree value is extended to games with fuzzy communication structures taking one particular version: the Choquet by graphs (cg). We present an application to the management of an electrical network with an algorithmic implementation.es
dc.description.sponsorshipSpanish Ministry of Education and Science MTM2017-83455-Pes
dc.description.sponsorshipAndalusian Government FQM237es
dc.formatapplication/pdfes
dc.format.extent23 p.es
dc.language.isoenges
dc.publisherSociedad Española de Estadística e Investigación Operativaes
dc.relation.ispartofTop (Journal of Operations Research), 37 (3), 456-478.
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectGame theoryes
dc.subjectFuzzy graphes
dc.subjectShapley valuees
dc.subjectFuzzy communication structurees
dc.titleThe cg-average tree value for games on cycle-free fuzzy communication structureses
dc.typeinfo:eu-repo/semantics/articlees
dcterms.identifierhttps://ror.org/03yxnpp24
dc.type.versioninfo:eu-repo/semantics/publishedVersiones
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.contributor.affiliationUniversidad de Sevilla. Departamento de Matemática Aplicada IIes
dc.relation.projectIDMTM2017-83455-Pes
dc.relation.publisherversionhttps://link.springer.com/article/10.1007/s11750-019-00518-0es
dc.identifier.doi10.1007/s11750-019-00518-0es
dc.contributor.groupUniversidad de Sevilla. FQM237: Juegos con Estructuras Combinatorias y de Ordenes
dc.contributor.groupUniversidad de Sevilla. FQM226: Grupo de Investigación en Educación Matemáticaes
dc.journaltitleTop (Journal of Operations Research)es
dc.publication.volumen37es
dc.publication.issue3es
dc.publication.initialPage456es
dc.publication.endPage478es

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