Ponencia
Rete Algorithm Applied to Robotic Soccer
Autor/es | Palomo, M.
Martín Mateos, Francisco Jesús Alonso Jiménez, José Antonio |
Departamento | Universidad de Sevilla. Departamento de Ciencias de la Computación e Inteligencia Artificial |
Fecha de publicación | 2005 |
Fecha de depósito | 2019-05-21 |
Publicado en |
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ISBN/ISSN | 978-3-540-29002-5 0302-9743 |
Resumen | This article is a first approach to the use of Rete algorithm
to design a team of robotic soccer playing agents for Robocup Soccer
Server. Rete algorithm is widely used to design rule-based expert systems.
Robocup Soccer ... This article is a first approach to the use of Rete algorithm to design a team of robotic soccer playing agents for Robocup Soccer Server. Rete algorithm is widely used to design rule-based expert systems. Robocup Soccer Server is a system that simulates 2D robotic soccer matches. The paper presents an architecture based on CM United team architecture for Robocup Soccer Server simulation system. It generalizes the low-level information received by the agent as high-level soccer concepts. This way it can take advantage of expert system design techniques. |
Cita | Palomo, M., Martín Mateos, F.J. y Alonso Jiménez, J.A. (2005). Rete Algorithm Applied to Robotic Soccer. En EUROCAST 2005: 10th International Conference on Computer Aided Systems Theory (571-576), Las Palmas de Gran Canaria, España: Springer. |
Ficheros | Tamaño | Formato | Ver | Descripción |
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Rete Algorithm.pdf | 361.6Kb | [PDF] | Ver/ | |