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dc.creatorYanes Luis, Samueles
dc.creatorGutiérrez Reina, Danieles
dc.creatorToral, S. L.es
dc.date.accessioned2022-07-13T10:17:30Z
dc.date.available2022-07-13T10:17:30Z
dc.date.issued2021
dc.identifier.citationYanes Luis, S., Gutiérrez Reina, D. y Toral, S.L. (2021). A Multiagent Deep Reinforcement Learning Approach for Path Planning in Autonomous Surface Vehicles: The Ypacaraí Lake Patrolling Case. A Multiagent Deep Reinforcement Learning Approach for Path Planning in Autonomous Surface Vehicles: The Ypacaraí Lake Patrolling Case, 9, 17084-17099.
dc.identifier.issn2169-3536es
dc.identifier.urihttps://hdl.handle.net/11441/135301
dc.descriptionArticle number 9330612es
dc.description.abstractAutonomous surfaces vehicles (ASVs) excel at monitoring and measuring aquatic nutrients due to their autonomy, mobility, and relatively low cost. When planning paths for such vehicles, the task of patrolling with multiple agents is usually addressed with heuristics approaches, such as Reinforcement Learning (RL), because of the complexity and high dimensionality of the problem. Not only do efficient paths have to be designed, but addressing disturbances in movement or the battery’s performance is mandatory. For this multiagent patrolling task, the proposed approach is based on a centralized Convolutional Deep Q-Network, designed with a final independent dense layer for every agent to deal with scalability, with the hypothesis/assumption that every agent has the same properties and capabilities. For this purpose, a tailored reward function is created which penalizes illegal actions (such as collisions) and rewards visiting idle cells (cells that remains unvisited for a long time). A comparison with various multiagent Reinforcement Learning (MARL) algorithms has been done (Independent Q-Learning, Dueling Q-Network and multiagent Double Deep Q-Learning) in a case-study scenario like the Ypacaraí lake in Asunción (Paraguay). The training results in multiagent policy leads to an average improvement of 15% compared to lawn mower trajectories and a 6% improvement over the IDQL for the case-study considered. When evaluating the training speed, the proposed approach runs three times faster than the independent algorithm.es
dc.description.sponsorshipMinisterio de Ciencia, Innovación y Universidades (España) RTI2018-098964-B-I00es
dc.description.sponsorshipJunta de Andalucía(España) PY18-RE0009es
dc.formatapplication/pdfes
dc.format.extent16 p.es
dc.language.isoenges
dc.publisherInstitute of Electrical and Electronics Engineers Inc.es
dc.relation.ispartofA Multiagent Deep Reinforcement Learning Approach for Path Planning in Autonomous Surface Vehicles: The Ypacaraí Lake Patrolling Case, 9, 17084-17099.
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectDeep reinforcement learninges
dc.subjectMultiagent learninges
dc.subjectMonitoringes
dc.subjectPath planninges
dc.subjectAutonomous surface vehiclees
dc.subjectPatrollinges
dc.titleA Multiagent Deep Reinforcement Learning Approach for Path Planning in Autonomous Surface Vehicles: The Ypacaraí Lake Patrolling Casees
dc.typeinfo:eu-repo/semantics/articlees
dcterms.identifierhttps://ror.org/03yxnpp24
dc.type.versioninfo:eu-repo/semantics/publishedVersiones
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.contributor.affiliationUniversidad de Sevilla. Departamento de Ingeniería Electrónicaes
dc.relation.projectIDRTI2018-098964-B-I00es
dc.relation.projectIDUS-1257508es
dc.relation.projectIDPY18-RE0009es
dc.relation.publisherversionhttps://ieeexplore.ieee.org/abstract/document/9330612es
dc.identifier.doi10.1109/ACCESS.2021.3053348es
dc.journaltitleA Multiagent Deep Reinforcement Learning Approach for Path Planning in Autonomous Surface Vehicles: The Ypacaraí Lake Patrolling Casees
dc.publication.volumen9es
dc.publication.initialPage17084es
dc.publication.endPage17099es
dc.contributor.funderMinisterio de Ciencia, Innovación y Universidadeses
dc.contributor.funderJunta de Andalucía(España)es

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