Anuario de Psicología Clínica y de la Salud, 2012, nº 8
URI permanente para esta colecciónhttps://hdl.handle.net/11441/128392
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Examinando Anuario de Psicología Clínica y de la Salud, 2012, nº 8 por Materia "Augmented reality"
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Artículo Pictogram Room: Natural interaction technologies to aid in the development of children with autism(Universidad de Sevilla, 2012) Herrera Gutiérrez, Gerardo; Casa, Xavier; Sevilla, Javier; Rosa Escribano, Luis; Pardo Carpio, Carlos; Plaza, Javier; Jordan, Rita; Le Groux, SylvainThe pictogram room is a set of educational video games for children and adults with autistic spectrum disorder (ASD). Aspects like music and structured learning have been taken into account in the game designs, because many studies have indicated that such aspects improve the learning results among people with ASD. To define the educational goals of the project, specific difficulties in key development areas have been considered: corporal language, attention and imitation. There is already extensive knowledge on how to provide effective support to people with ASD through visual structure and music. Based on this knowledge, we have created a pedagogical proposal aimed at overcoming their difficulties while making use of their personal strong points and taking advantage of new technologies as well.