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Mostrando ítems 31-40 de 54
Ponencia
Design of Specific P Systems Simulators on GPUs
(Springer, 2018)
In order to validate P system models and to assist on their formal verification, simulators are indispensable. Moreover, having effi-cient simulation tools is crucial, and for this purpose, parallel platforms should be ...
Ponencia
Improving Simulations of Spiking Neural P Systems in NVIDIA CUDA GPUs: CuSNP
(Fénix, 2016)
Spiking neural P systems (in short, SN P systems) are parallel models of computations inspired by the spiking ( ring) of biological neurons. In SN P systems, neurons function as spike processors and are placed on nodes ...
Ponencia
The Reduction Problem in CUDA and Its Simulation with P Systems
(Fénix Editora, 2014)
We introduce P systems with dynamic communication graphs which simu- late the functioning of the CUDA architecture when solving the parallel reduction prob- lem.
Ponencia
Solving the N-Queens Puzzle with P Systems
(Fénix Editora, 2009)
The N-queens puzzle consists on placing N queens on an N x Ngrid in such way that no two queens are on the same row, column or diagonal line. In this paper we present a family of P systems with active membranes (one P ...
Ponencia
Optimizations in CuSNP Simulator for Spiking Neural P Systems on CUDA GPUs
(IEEE Computer Society, 2019)
Spiking Neural P systems (in short, SNP systems) are computing models based on living neurons. SNP systems are non-deterministic and parallel, hence making use of a parallel processor such as a graphics processing unit ...
Ponencia
Analysis of P systems simulation on CUDA
(SARTECO: Sociedad de Arquitectura y Tecnología de Computadores, 2009)
GPUs (Graphics Processing Unit) have been con- solidated as a massively data-parallel coprocessor to develop many general purpose computations, and en- able developers to utilize several levels of parallelism to obtain ...
Ponencia
DCBA: Simulating Population Dynamics P Systems with Proportional Object Distribution
(Fénix Editora, 2012)
Population Dynamics P systems refer to a formal framework for ecological modelling. The semantics of the model associates probabilities to rules, but at the same time, the model is based on P systems, so the rules are ...
Ponencia
Evaluation of GPU/CPU Co-Processing Models for JPEG 2000 Packetization
(IEEE Computer Society, 2017)
With the bottom-line goal of increasing the throughput of a GPU-accelerated JPEG 2000 encoder, this paper evaluates whether the post-compression rate control and packetization routines should be carried out on the CPU ...
Ponencia
Simulating a Family of Tissue P Systems Solving SAT on the GPU
(Fénix Editora, 2013)
In order to provide e cient software tools to deal with large membrane systems, high-throughput simulators are required. Parallel computing platforms are good candidates, since they are capable of partially implementing ...
Ponencia
Solving Sudoku with Membrane Computing
(IEEE Computer Society, 2010)
Sudoku is a very popular puzzle which consists on placing several numbers in a squared grid according to some simple rules. In this paper we present an efficient family of P systems which solve sudokus of any order ...