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dc.creatorAdams, Samantha V.es
dc.creatorRast, Alexander D.es
dc.creatorPatterson, Camerones
dc.creatorGallupi, Francescoes
dc.creatorBrohan, Kevines
dc.creatorPérez Carrasco, José Antonioes
dc.creatorWennekers, Thomases
dc.creatorFurber, Steve B.es
dc.creatorCangelosi, Angeloes
dc.date.accessioned2018-10-29T16:54:22Z
dc.date.available2018-10-29T16:54:22Z
dc.date.issued2014
dc.identifier.citationAdams, S.V., Rast, A.D., Patterson, C., Gallupi, F., Brohan, K., Pérez Carrasco, J.A.,...,Cangelosi, A. (2014). Towards Real-World Neurorobotics: Integrated Neuromorphic Visual Attention. Lectures notes in computer science, 8836, 563-570.
dc.identifier.issn0302-9743es
dc.identifier.urihttps://hdl.handle.net/11441/79684
dc.descriptionNeural Information Processing: 21st International Conference, ICONIP 2014, Kuching, Malaysia, November 3-6, 2014. Proceedings, Part IIIes
dc.description.abstractNeuromorphic hardware and cognitive robots seem like an obvious fit, yet progress to date has been frustrated by a lack of tangible progress in achieving useful real-world behaviour. System limitations: the simple and usually proprietary nature of neuromorphic and robotic platforms, have often been the fundamental barrier. Here we present an integration of a mature “neuromimetic” chip, SpiNNaker, with the humanoid iCub robot using a direct AER - address-event representation - interface that overcomes the need for complex proprietary protocols by sending information as UDP-encoded spikes over an Ethernet link. Using an existing neural model devised for visual object selection, we enable the robot to perform a real-world task: fixating attention upon a selected stimulus. Results demonstrate the effectiveness of interface and model in being able to control the robot towards stimulus-specific object selection. Using SpiNNaker as an embeddable neuromorphic device illustrates the importance of two design features in a prospective neurorobot: universal configurability that allows the chip to be conformed to the requirements of the robot rather than the other way ’round, and stan- dard interfaces that eliminate difficult low-level issues of connectors, cabling, signal voltages, and protocols. While this study is only a building block towards that goal, the iCub-SpiNNaker system demonstrates a path towards meaningful behaviour in robots controlled by neural network chips.es
dc.formatapplication/pdfes
dc.language.isoenges
dc.publisherSpringer Verlages
dc.relation.ispartofLectures notes in computer science, 8836, 563-570.
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectCognitivees
dc.subjectRoboticses
dc.subjectNeuromorphices
dc.titleTowards Real-World Neurorobotics: Integrated Neuromorphic Visual Attentiones
dc.typeinfo:eu-repo/semantics/articlees
dcterms.identifierhttps://ror.org/03yxnpp24
dc.type.versioninfo:eu-repo/semantics/submittedVersiones
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.contributor.affiliationUniversidad de Sevilla. Departamento de Teoría de la Señal y Comunicacioneses
dc.relation.publisherversionhttps://link.springer.com/chapter/10.1007/978-3-319-12643-2_68es
dc.identifier.doi10.1007/978-3-319-12643-2_68es
idus.format.extent8 p.es
dc.journaltitleLectures notes in computer sciencees
dc.publication.volumen8836es
dc.publication.initialPage563es
dc.publication.endPage570es

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