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dc.creatorCabarle, Francis George C.es
dc.creatorAdorna, Henry N.es
dc.creatorMartínez del Amor, Miguel Ángeles
dc.date.accessioned2016-04-04T08:05:47Z
dc.date.available2016-04-04T08:05:47Z
dc.date.issued2011
dc.identifier.isbn9788461518371es
dc.identifier.urihttp://hdl.handle.net/11441/39385
dc.description.abstractWe present in this paper our work regarding simulating a type of P sys- tem known as a spiking neural P system (SNP system) using graphics processing units (GPUs). GPUs, because of their architectural optimization for parallel computations, are well-suited for highly parallelizable problems. Due to the advent of general purpose GPU computing in recent years, GPUs are not limited to graphics and video processing alone, but include computationally intensive scienti c and mathematical applications as well. Moreover P systems, including SNP systems, are inherently and maximally parallel computing models whose inspirations are taken from the functioning and dynamics of a living cell. In particular, SNP systems try to give a modest but formal representation of a special type of cell known as the neuron and their interactions with one another. The nature of SNP systems allowed their representation as matrices, which is a crucial step in simulating them on highly parallel devices such as GPUs. The highly parallel nature of SNP systems necessitate the use of hardware intended for parallel computations. The simulation algorithms, design considerations, and implementation are presented. Finally, simulation results, observations, and analyses using an SNP system that generates all numbers in N - f1g are discussed, as well as recommendations for future work.es
dc.description.sponsorshipJunta de Andalucía P08-TIC04200
dc.description.sponsorshipMinisterio de Educación y Ciencia TIN2009–13192
dc.formatapplication/pdfes
dc.language.isoenges
dc.publisherFénix Editoraes
dc.relation.ispartofProceedings of the Ninth Brainstorming Week on Membrane Computing, 23-41. Sevilla, E.T.S. de Ingeniería Informática, 31 de enero-4 de febrero, 2011es
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectMembrane computinges
dc.subjectParallel computinges
dc.subjectGPU computinges
dc.titleSimulating Spiking Neural P Systems Without Delays Using GPUses
dc.typeinfo:eu-repo/semantics/conferenceObjectes
dc.type.versioninfo:eu-repo/semantics/publishedVersiones
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.contributor.affiliationUniversidad de Sevilla. Departamento de Ciencias de la Computación e Inteligencia Artificiales
dc.relation.projectIDP08-TIC04200
dc.relation.projectIDTIN2009–13192
dc.contributor.groupUniversidad de Sevilla. TIC193: Computación Natural
dc.identifier.idushttps://idus.us.es/xmlui/handle/11441/39385
dc.contributor.funderJunta de Andalucía
dc.contributor.funderMinisterio de Educación y Ciencia (MEC). España

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