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dc.creatorLanger, Miroslav
dc.creatorCienciala, Ludek
dc.creatorCiencialová, Lucie
dc.creatorPerdek, Michal
dc.creatorSmolka, Vladimír
dc.date.accessioned2016-01-28T11:32:09Z
dc.date.available2016-01-28T11:32:09Z
dc.date.issued2014
dc.identifier.isbn978-84-940056-4-0es
dc.identifier.urihttp://hdl.handle.net/11441/33503
dc.description.abstractP colonies were introduced in 2004 (see [7]) as an abstract computing device composed of independent single membrane agents, reactively acting and evolving in a shared environment. Each agent is equip with set of rules which are structured into simple programs. We use this very simple symbol processing computational device to build complex robot controllers. Moreover, we group agents into the modules (see [1]). Each module fulfils particular function. This allows us to easily extend our controller or change its function without rebuilding whole P colony. In this paper we introduce simple controller for passing the maze using right-hand rule.es
dc.formatapplication/pdfes
dc.language.isoenges
dc.publisherFénix Editoraes
dc.relation.ispartofProceedings of the Twelfth Brainstorming Week on Membrane Computing, 235-242. Sevilla, E.T.S. de Ingeniería Informática, 3-7 de Febrero, 2014,es
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.titleP Colony Robot Controlleres
dc.typeinfo:eu-repo/semantics/conferenceObjectes
dc.type.versioninfo:eu-repo/semantics/publishedVersiones
dc.rights.accessrightsinfo:eu-repo/semantics/openAccess
dc.identifier.idushttps://idus.us.es/xmlui/handle/11441/33503

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