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dc.creatorFlores Aguilar, Gonzaloes
dc.creatorPrat Grau, Maríaes
dc.creatorFernández Gavira, Jesúses
dc.creatorMuñoz Llerena, Antonioes
dc.date.accessioned2024-03-15T13:49:14Z
dc.date.available2024-03-15T13:49:14Z
dc.date.issued2023
dc.identifier.citationFlores Aguilar, G., Prat Grau, M., Fernández Gavira, J. y Muñoz Llerena, A. (2023). “I learned more because i became more involved”: teacher’s and students’ voice on gamification in physical education teacher education. International Journal of Environmental Research and Public Health, 20 (4), 3038--17. https://doi.org/10.3390/ijerph20043038.
dc.identifier.issn1661-7827es
dc.identifier.issn1660-4601es
dc.identifier.urihttps://hdl.handle.net/11441/156330
dc.description.abstractHigher education plays a critical role in achieving the Sustainable Development Goals established in the 2030 Agenda, especially the fourth goal (quality and equality in higher educa tion). Therefore, teacher education must play a central role in providing transformative learning experiences for future teachers that can lead the change to create high quality programs in every school. The purpose of this study was to conduct a gamified experience in Physical Education Teacher Education with two goals: assess the students’ views on the framework and evaluate the teachers’ feelings and thoughts. One teacher-researcher (36 years) and 74 students (19–27 years) enrolled in a Spanish university agreed to participate. A qualitative descriptive method and an action-research design were used. The teacher-researcher completed a personal diary, while the students answered two open-ended questions. From the students’ responses emerged three positive themes (framework, motivation, and transference) and two negatives (boredom and group work); from the teacher-researcher, we received three positive responses (mixed emotions, expectations, and students’ motivation) and one negative (workload). As a conclusion, gamification could be considered a framework that promotes transformative learning.es
dc.formatapplication/pdfes
dc.format.extent17 p.es
dc.language.isoenges
dc.publisherMDPIes
dc.relation.ispartofInternational Journal of Environmental Research and Public Health, 20 (4), 3038--17.
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectTransformative learninges
dc.subjectSustainable development goalses
dc.subjectHigher educationes
dc.subjectPhysical educationes
dc.subjectTransferencees
dc.subjectInnovationes
dc.title“I learned more because i became more involved”: teacher’s and students’ voice on gamification in physical education teacher educationes
dc.typeinfo:eu-repo/semantics/articlees
dc.type.versioninfo:eu-repo/semantics/acceptedVersiones
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.contributor.affiliationUniversidad de Sevilla. Departamento de Educación Física y Deportees
dc.relation.publisherversionhttps://dx.doi.org/10.3390/ijerph20043038es
dc.identifier.doi10.3390/ijerph20043038es
dc.contributor.groupUniversidad de Sevilla. HUM-1061 (Universidad de Sevilla): Inclusión Social, Educación Física y Deporte, y Políticas Europeas en investigación.es
idus.validador.notaPaquies
dc.journaltitleInternational Journal of Environmental Research and Public Healthes
dc.publication.volumen20es
dc.publication.issue4es
dc.publication.initialPage3038-es
dc.publication.endPage17es

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