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dc.creatorFraile Jurado, Pabloes
dc.date.accessioned2024-02-08T07:28:54Z
dc.date.available2024-02-08T07:28:54Z
dc.date.issued2023
dc.identifier.issn1555-4120es
dc.identifier.issn1555-4139es
dc.identifier.urihttps://hdl.handle.net/11441/154867
dc.description.abstractIn recent years, open-world environments in video games have become increasingly popular and immersive. Millions of players are able to explore virtual landscapes that resemble the real world, yet significant differences exist. This study investigates the geographical accuracy of 15 open-world video games. The virtual landscapes in these games were analyzed for horizontal distance compression, increased slopes, idealized climate, simplified vegetation and water features, underpopulation, and spatial segregation of ethnic minorities. The findings show significant differences between the games in terms of their geographical accuracy, with some exhibiting a more realistic representation of the natural and cultural environment compared to others. This study sheds light on the relationship between virtual landscapes in video games and our perception of the real world, offering new insights into this rapidly growing field.es
dc.formatapplication/pdfes
dc.language.isospaes
dc.publisherSagees
dc.relation.isreferencedbyFraile-Jurado, P. (2023). Geographical Aspects of Open-World Video Games. Games and Culture, 0(0). https://doi.org/10.1177/15554120231178871es
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.titleGeographical aspects of open-world video gameses
dc.typeinfo:eu-repo/semantics/articlees
dc.type.versioninfo:eu-repo/semantics/publishedVersiones
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.contributor.affiliationUniversidad de Sevilla. Departamento de Geografía Física y Análisis Geográfico Regionales
dc.relation.publisherversion10.1177/15554120231178871es
dc.identifier.doi10.1177/15554120231178871es
dc.contributor.groupUniversidad de Sevilla. RNM177: Ordenación del litoral y tecnologías de información territoriales
dc.journaltitleGames and Culturees
dc.publication.volumen2023es

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