Buscar
Mostrando ítems 1-10 de 18
Ponencia
Analysing Sentiment and Topics Related to Multiple Sclerosis on Twitter
(IOS Press, 2020)
Background and objective: Social media could be valuable tools to support people with multiple sclerosis (MS). There is little evidence on the MSrelated topics that are discussed on social media, and the sentiment linked ...
Ponencia
Desagregación de la demanda usando Non Intrusive Load Monitoring Toolkit (NILMTK)
(3Ciencias, 2021-02)
La desagregación no intrusiva de la demanda (o Non-Intrusive Load Monitoring, NILM) es una técnica computacional para la estimación del consumo individual de diversos dispositivos utilizando la lectura agregada de un ...
Ponencia
Optimización de vida útil de baterías en aplicaciones de IoT con recarga mediante fuentes renovables
(3Ciencias, 2021-02)
La gestión energética en dispositivos IoT es un aspecto clave, por el gran número de dispositivos y su difícil acceso para labores de mantenimiento cuando están instalados en campo. Mediante la utilización de procesos ...
Ponencia
Impacto del Coronavirus desde el punto de vista eléctrico
(3Ciencias, 2021-02)
La pandemia de COVID-19 ha causado problemas en todo el mundo. Para controlar la propagación del virus, algunos gobiernos han impuesto restricciones a la movilidad de sus ciudadanos. El efecto de estas acciones no solo ...
Ponencia
Virtual Laboratory for Digital Signal Processing
(IEEE Computer Society, 2020)
Digital Signal Processor is a useful tool for learning and practice about filters for digital signals. The practices of the subject “Procesado Digital de Señales” made the students learn how to use it, and how to run some ...
Ponencia
Análisis de consumo energético de redes Blockchain en dispositivos embebidos de bajo consumo
(3Ciencias, 2021-02)
Se presenta un estudio para la integración de dispositivos embebidos IoT (Internet of Things), que son capaces de gestionar la información proveniente de sensores de forma eficiente con un mínimo coste computacional, con ...
Ponencia
Learning VHDL through teamwork FPGA game design
(IEEE Computer Society, 2020)
The learning of digital design at the RT level by the students improves with practical work, which can be developed in teams, allow both the gradual advance of complexity as the learning progresses, and the proposal to ...
Ponencia
Training Equipment for Automatic Control Systems and Industrial Automation subjects in Engineering Degrees
(IEEE Computer Society, 2020)
Engineering studies are usually based on mathematical, scientific and technical concepts. The use of these concepts in a practical way helps students to secure and assimilate them. The work presented in this paper ...
Ponencia
Promoting Physical Activity in People with Functional Diversity through a Multiplayer Musical Game
(MDPI, 2021-09)
Physical activity (PA) performed in group can slow down the decline in motor functions in people with disabilities. With this objective, Interactive Rehab Orchestra (IRO) was developed. IRO is an interactive multiplayer ...
Ponencia
Development and Testing of Motion-Detection Techniques for People with Cerebral Palsy
(MDPI, 2021-09)
This paper describes several computer access methods tested by Eva, a woman with choreoathetosic cerebral palsy. This disease prevents her from controlling the peripherals and configurations that normally give access to ...