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Artículo
Academic methods for usability evaluation of serious games: a systematic review
(Springer, 2017)
In the last years, there has been an increasing interest in the design of video games as a tool for education, training, health promotion, socialization, etc. Usability, which is a key factor in any video game, becomes ...
Artículo
Evaluation of user satisfaction and usability of a mobile app for smoking cessation
(Elsevier, 2019)
Background Mobile apps have a great potential to support patients in healthcare, and to encourage healthy behavioral changes such as smoking cessation. Nevertheless, the user rejection levels are still high. A set of ...