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Ponencia
A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study
(IEEE Computer Society, 2014)
Memory rehabilitation and training is an important activity for patients with Acquired Brain Damage, including Cerebral Vascular Accident (stroke) and Traumatic Brain Injury patients. Although many interactive web-based and ...
Ponencia
Performance Study of Software AER-Based Convolutions on a Parallel Supercomputer
(Springer, 2011)
This paper is based on the simulation of a convolution model for bioinspired neuromorphic systems using the Address-Event-Representation (AER) philosophy and implemented in the supercomputer CRS of the University of Cadiz ...
Artículo
HealthRecSys: A semantic content-based recommender system to complement health videos
(BMC, 2017)
Background: The Internet, and its popularity, continues to grow at an unprecedented pace. Watching videos online is very popular; it is estimated that 500 h of video are uploaded onto YouTube, a video-sharing service, ...
Artículo
A Digital Neuromorphic Realization of the 2-D Wilson Neuron Model
(IEEE Computer Society, 2019)
This brief presents a piecewise linear approximation of the nonlinear Wilson (NW) neuron model for the realization of an efficient digital circuit implementation. The accuracy of the proposed piecewise Wilson (PW) model ...
Ponencia
Live Demonstration: real time objects tracking using a bio-inspired processing cascade architecture
(IEEE Computer Society, 2010)
This demonstration shows how a new bio-inspired processing cascade architecture is used for simultaneous objects tracking.
Ponencia
Scene Context Classification with Event-Driven Spiking Deep Neural Networks
(IEEE Computer Society, 2018)
Event-Driven computation is attracting growing attention among researchers for several reasons. On one hand, the availability of new bio-inspired retina-like vision sensors that provide spiking outputs, like the Dynamic ...
Artículo
Bio-Inspired Stereo Vision Calibration for Dynamic Vision Sensors
(IEEE Computer Society, 2019)
Many advances have been made in the eld of computer vision. Several recent research trends have focused on mimicking human vision by using a stereo vision system. In multi-camera systems, a calibration process is usually ...
Tesis Doctoral
Una aportación a los sistemas de procesamiento de la información basados en modelos neuronales pulsantes
(2015-07-17)
En este trabajo se propone e implementa un nuevo sistema de reconocimiento de sonidos basado en una cóclea artificial pulsante innovadora. Inicialmente se estudian los mecanismos clásicos de procesamiento de audio para ...
Artículo
Heuristic usability evaluation on games: a modular approach
(Springer, 2019)
Heuristic evaluation is the preferred method to assess usability in games when experts conduct this evaluation. Many heuristics guidelines have been proposed attending to specificities of games but they only focus on ...
Ponencia
GameUp: Exergames for mobility – a project to keep elderly active
(Springer, 2016)
A big challenge for Europe is the demographic shift towards an aging population. Resources in the health care sector are limited, so it is important that the seniors of tomorrow will be able to stay healthy and manage ...