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Ponencia
Virtual Worlds to enhance Ambient-Assisted Living
(IEEE Computer Society, 2010)
In this paper we discuss about the integration of Ambient-Assisted Living (AAL) with virtual worlds. The integration of sensors from the AAL environment (e.g. vital signs, motion sensors) in the Virtual World can enhance ...
Capítulo de Libro
Cooperation in Wireless Ad Hoc and Sensor Networks
(John Wiley and Sons, 2011)
Ponencia
A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study
(IEEE Computer Society, 2014)
Memory rehabilitation and training is an important activity for patients with Acquired Brain Damage, including Cerebral Vascular Accident (stroke) and Traumatic Brain Injury patients. Although many interactive web-based and ...
Ponencia
Towards an intelligent and supportive environment for people with physical or cognitive restrictions
(ACM, 2009)
AmbienNet environment has been developed with the aim of demonstrating the feasibility of accessible intelligent environments designed to support people with disabilities and older persons living independently. Its ...
Artículo
Heuristic usability evaluation on games: a modular approach
(Springer, 2019)
Heuristic evaluation is the preferred method to assess usability in games when experts conduct this evaluation. Many heuristics guidelines have been proposed attending to specificities of games but they only focus on ...
Artículo
Network traffic analysis and evaluation of a multi-user virtual environment
(Elsevier, 2012)
Virtual world applications allow users to interact within a simulated world. Network responsiveness and reliability contribute to the user experience, thus being able to model and reproduce certain network scenarios is a ...
Ponencia
eDiab: A System for Monitoring, Assisting and Educating People with Diabetes
(Springer, 2006)
In this paper, a system developed for monitoring, assisting and educating people with diabetes, named eDiab, is described. A central node (PDA or mobile phone) is used at the patient’s side for the transmission of medical ...
Artículo
A Middleware-based Approach for Context-aware Computing
(CEPIS: Council of European Professional Informatics Societies, 2007)
Ubiquitous computing environments integrate a large number of heterogeneous devices, which convey an increasing level of complexity when developing ubiquitous applications. A solution to this problem resorts to the use ...
Artículo
Heuristic evaluation on mobile interfaces: a new checklist
(Hindawi Publishing Corporation, 2014)
The rapid evolution and adoption of mobile devices raise new usability challenges, given their limitations (in screen size, battery life, etc.) as well as the specific requirements of this new interaction. Traditional ...