Ponencia
ASAP: A Framework for Designing Gamified Models of Complex Systems
Autor/es | Solís Martín, David
Galán Páez, Juan Borrego Díaz, Joaquín Sancho Caparrini, Fernando |
Departamento | Universidad de Sevilla. Departamento de Ciencias de la Computación e Inteligencia Artificial |
Fecha de publicación | 2016 |
Fecha de depósito | 2021-03-25 |
Publicado en |
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ISBN/ISSN | 978-9-8998-4346-2 |
Resumen | This paper introduces ASAP, a framework for the
development of mobile gamification of problems where Complex
Systems play a fundamental role. This framework allows adding
a layer of gamification concepts over a set of ... This paper introduces ASAP, a framework for the development of mobile gamification of problems where Complex Systems play a fundamental role. This framework allows adding a layer of gamification concepts over a set of multi-agent systems for the raw modeling of the problem. Over it, a layer of data acquisition can be added in order to apply data analysis to the interactions and evolution of games. Some simple running examples are provided. |
Agencias financiadoras | Junta de Andalucía Ministerio de Economía y Competitividad (MINECO). España |
Identificador del proyecto | TIC-6064
TIN2013-41086-P |
Cita | Solís Martín, D., Galán Páez, J., Borrego Díaz, J. y Sancho Caparrini, F. (2016). ASAP: A Framework for Designing Gamified Models of Complex Systems. En CISTI 2016: 11th Iberian Conference on Information Systems and Technologies Gran Canaria, España: IEEE Computer Society. |
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