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      A More Efficient Parallel Method For Neighbour Search Using CUDA 

      Morillo, Daniel; Carmona, Ricardo; Perea Rodríguez, Juan José; Cordero Valle, Juan Manuel (The Eurographics Association, 2015)
      In particle systems simulation, the procedure of neighbour searching is usually a bottleneck in terms of com putational ...
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      A new Potential-based SPH Method 

      Perea Rodríguez, Juan José; Cordero Valle, Juan Manuel (The Eurographics Association, 2016)
      In Computer Graphics the fluid simulation plays a relevant role. Amongst the existing methods, the SPH method is highlighted by ...
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      An Improved Parallel Technique for Neighbour Search on CUDA 

      Perea Rodríguez, Juan José; Cordero Valle, Juan Manuel (The Eurographics Association, 2017)
      In Computer Graphics is usual the modelling of dynamic systems through particles. The simulation of liquids, cloths, ...
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      Modelling the Fluid–Boundary Interaction in SPH 

      Perea Rodríguez, Juan José; Cordero Valle, Juan Manuel (The Eurographics Association, 2018)
      Smoothed Particle Hydrodynamics (SPH) is a numerical method based on mutually interacting meshfree particles, and has been ...
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      More Stable SPH-based Fluid Simulation 

      Perea Rodríguez, Juan José; Cordero Valle, Juan Manuel (The Eurographics Association, 2012)
      The simulation of fluid is a field largely discussed, from the viewpoint of engineering, in the so-called compu tational ...