Buscar
Mostrando ítems 1-8 de 8
Capítulo de Libro
Cooperation in Wireless Ad Hoc and Sensor Networks
(John Wiley and Sons, 2011)
Artículo
Synchronization of multihop wireless sensor networks at the application layer
(IEEE Computer Society, 2011)
Time synchronization is a key issue in wireless sensor networks; timestamping collected data, tasks scheduling, and efficient communications are just some applications. From all the existing techniques to achieve ...
Artículo
Special Issue on Performance Evaluation, Modeling and Optimization of Computer Systems
(SAGE, 2011)
This Special Issue of SIMULATION: Transactions of The Society for Modeling and Simulation International is dedicated to the performance evaluation, modeling and optimization of computer systems. The aim of this special ...
Ponencia
Entrenamiento de la creatividad y la innovación en la ingeniería de computadores basándose en la metodología de aprendizaje por proyectos
(AENUI: Asociación de Enseñantes Universitarios de Informática, 2011)
En los estudios de Ingeniería normalmente se instruye en competencias sobre diseño, en las que es fundamental conocer las tecnologías y herramientas correspondientes a la materia en que el alumno se especializa. Los problemas ...
Artículo
Analysis of source code metrics from ns-2 and ns-3 network simulators
(Elsevier, 2011)
Ns-2 and its successor ns-3 are discrete-event simulators which are closely related to each other as they share common background, concepts and similar aims. Ns-3 is still under development, but it offers some interesting ...
Ponencia
Application-transparent integration of simulation tools in a WSN development environment
(IEEE Computer Society, 2011)
The use of simulation tools in the development of new Wireless Sensor Networks protocols and applications should be accompanied by minimisation of redundant code and work, making it possible to seamlessly run the same code ...
Ponencia
Network requirements evaluation of a multi-user virtual environment
(IEEE Computer Society, 2011)
In this paper, the network traffic requirements of a virtual world based on Wonderland are studied. Object synchronization and voice traffic are studied and several experimental measures are made in order to obtain an ...