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Ponencia
A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study
(IEEE Computer Society, 2014)
Memory rehabilitation and training is an important activity for patients with Acquired Brain Damage, including Cerebral Vascular Accident (stroke) and Traumatic Brain Injury patients. Although many interactive web-based and ...
Artículo
Network traffic analysis and evaluation of a multi-user virtual environment
(Elsevier, 2012)
Virtual world applications allow users to interact within a simulated world. Network responsiveness and reliability contribute to the user experience, thus being able to model and reproduce certain network scenarios is a ...
Ponencia
Diseño de material específico docente para el aprendizaje de microcontroladores y sistemas USB
(AENUI: Asociación de Enseñantes Universitarios de Informática, 2011)
En la enseñanza en profundidad y especializada en materias de tipo informática nos encontramos con que los contenidos no paran de crecer y cada vez son más difíciles de abarcar. Por otra parte hay que empezar a pensar ...
Artículo
Academic methods for usability evaluation of serious games: a systematic review
(Springer, 2017)
In the last years, there has been an increasing interest in the design of video games as a tool for education, training, health promotion, socialization, etc. Usability, which is a key factor in any video game, becomes ...
Ponencia
Application-transparent integration of simulation tools in a WSN development environment
(IEEE Computer Society, 2011)
The use of simulation tools in the development of new Wireless Sensor Networks protocols and applications should be accompanied by minimisation of redundant code and work, making it possible to seamlessly run the same code ...
Ponencia
An AER to CAN Bridge for Spike-Based Robot Control
(Springer, 2011)
Address-Event-Representation (AER) is a bio-inspired communication protocol between chips. A set of AER sensors (retina and cochleas), processors (convolvers, WTA, mappers, …) and actuators can be found in the literature ...
Ponencia
An experimental evaluation of server performance in Networked Virtual Environments
(IEEE Computer Society, 2012)
Several works in the literature have recently addressed the study of different Networked Virtual Environments (NVE) due to their increasing popularity and widespread use in fields ranging from entertainment to e-Health. ...
Artículo
Towards neuromorphic FPGA-based infrastructures for a robotic arm
(Springer, 2023-07)
Muscles are stretched with bursts of spikes that come from motor neurons connected to the cerebellum through the spinal cord. Then, alpha motor neurons directly innervate the muscles to complete the motor command coming ...