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dc.creatorMorón Fernández, María Josées
dc.creatorYáñez Gómez, Rosaes
dc.creatorCascado Caballero, Danieles
dc.creatorSuarez Mejias, Cristinaes
dc.creatorSevillano Ramos, José Luises
dc.date.accessioned2018-05-09T10:40:44Z
dc.date.available2018-05-09T10:40:44Z
dc.date.issued2014
dc.identifier.citationMorón Fernández, M.J., Yáñez Gómez, R., Cascado Caballero, D., Suarez Mejias, C. y Sevillano Ramos, J.L. (2014). A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study. En BHI 2014: IEEE-EMBS International Conference on Biomedical and Health Informatics (302-305), Valencia, España: IEEE Computer Society.
dc.identifier.isbn978-1-4799-2131-7es
dc.identifier.issn2168-2194es
dc.identifier.urihttps://hdl.handle.net/11441/74354
dc.description.abstractMemory rehabilitation and training is an important activity for patients with Acquired Brain Damage, including Cerebral Vascular Accident (stroke) and Traumatic Brain Injury patients. Although many interactive web-based and computer applications have been developed, the use of mobile devices apps has not been sufficiently studied from the point of view of its usability for these users. In this paper, a preliminary usability and accessibility study of a memory game for mobile devices (developed from scratch under Android OS) is presented. This study, based on the Shadow Expert Technique, allows improving the prototype and provides useful hints for increasing acceptability of Android applications, not only by Acquired Brain Damage patients but also by other people with cognitive disorders.es
dc.description.sponsorshipMinisterio de Ciencia e Innovación PROCUR@-IPT-2011-1038-900000es
dc.description.sponsorshipEuropean Project GameUp AAL-2011-4-090es
dc.formatapplication/pdfes
dc.language.isoenges
dc.publisherIEEE Computer Societyes
dc.relation.ispartofBHI 2014: IEEE-EMBS International Conference on Biomedical and Health Informatics (2014), p 302-305
dc.rightsAtribución-NoComercial-SinDerivadas 3.0 Estados Unidos de América*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.titleA Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Studyes
dc.typeinfo:eu-repo/semantics/conferenceObjectes
dcterms.identifierhttps://ror.org/03yxnpp24
dc.type.versioninfo:eu-repo/semantics/submittedVersiones
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.contributor.affiliationUniversidad de Sevilla. Departamento de Arquitectura y Tecnología de Computadoreses
dc.relation.projectIDPROCUR@-IPT-2011-1038-900000es
dc.relation.projectIDAAL-2011-4-090es
dc.relation.publisherversionhttps://ieeexplore.ieee.org/document/6864363/es
dc.identifier.doi10.1109/BHI.2014.6864363es
dc.contributor.groupUniversidad de Sevilla. TEP-108: Robótica y Tecnología de Computadores Aplicada a la Rehabilitaciónes
idus.format.extent4es
dc.publication.initialPage302es
dc.publication.endPage305es
dc.eventtitleBHI 2014: IEEE-EMBS International Conference on Biomedical and Health Informaticses
dc.eventinstitutionValencia, Españaes
dc.relation.publicationplaceNew York, USAes
dc.contributor.funderMinisterio de Ciencia e Innovación (MICIN). España

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