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Accelerated Simulation of P Systems on the GPU: A Survey
(Springer, 2014)
The acceleration of P system simulations is required increasingly, since they are at the core of model verification and validation processes. For this purpose, GPU computing is an alternative to more classic approaches ...
Artículo
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P systems with symport/antiport rules: When do the surroundings matter?
(Elsevier, 2018-05-01)
Cell-like P systems where communication between the regions are carried out by rules of type symport/antiport are considered. These systems compute by changing the places of objects with respect to the membranes, and not ...
Ponencia
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Movies Tags Extraction Using Deep Learning
(IEEE Computer Society, 2017)
Retrieving information from movies is becoming increasingly demanding due to the enormous amount of multimedia data generated each day. Not only it helps in efficient search, archiving and classification of movies, but ...
Ponencia
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Spiking Neural P System Simulations on a High Performance GPU Platform
(Springer, 2011)
In this paper we present our results in adapting a Spiking Neural P system (SNP system) simulator to a high performance graphics processing unit (GPU) platform. In particular, we extend our simulations to larger and ...
Ponencia
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Implementing P Systems Parallelism by Means of GPUs
(Springer, 2010)
Software development for Membrane Computing is growing up yielding new applications. Nowadays, the efficiency of P systems simulators have become a critical point when working with instances of large size. The newest ...
Ponencia
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A Framework for Evolving Spiking Neural P Systems
(IMCS: International Membrane Computing Society, 2019)
In current literature, there is a lack of research on the optimization of spiking neural P systems (SN P systems) and, consequently, also a lack of automation to do this process of optimization. We address this gap by ...
Ponencia
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11 years of P-Lingua: A backward glance
(Editura BIBLIOSTAR, 2019)
In 2008, P-Lingua was born. The Research Group on Natural Computing worked on the development of simulation tools since the beginning of Membrane Computing. However, back in 2007, researchers from the group set out to ...
Artículo
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P–Lingua 2.0: A software framework for cell–like P systems
(Agora University of Oradea, Romania, 2009)
P-Lingua is a programming language for membrane computing. It was first presented in Edinburgh, during the Ninth Workshop on Membrane Computing (WMC9). In this paper, the models, simulators and formats included in P-Lingua ...
Artículo
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When object production tunes the efficiency of membrane systems
(Elsevier, 2020)
Psystems with active membranes is one of the most studied models within the field ofMembrane Computing. Simulating the organization and behavior of the living cells througha tree-like structure and abstracting the mechanisms ...
Ponencia
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Enhancing the simulation of P systems for the SAT problem on GPUs
(National Center for Supercomputing Applications, 2010)
GPUs constitute nowadays a solid alternative for high performance computing, and the advent of CUDA/OpenCL allow programmers a friendly model to accelerate a broad range of applications. The way GPUs exploit parallelism ...