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Mostrando ítems 1-10 de 19
Ponencia
Virtual Worlds to enhance Ambient-Assisted Living
(IEEE Computer Society, 2010)
In this paper we discuss about the integration of Ambient-Assisted Living (AAL) with virtual worlds. The integration of sensors from the AAL environment (e.g. vital signs, motion sensors) in the Virtual World can enhance ...
Capítulo de Libro
Cooperation in Wireless Ad Hoc and Sensor Networks
(John Wiley and Sons, 2011)
Ponencia
A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study
(IEEE Computer Society, 2014)
Memory rehabilitation and training is an important activity for patients with Acquired Brain Damage, including Cerebral Vascular Accident (stroke) and Traumatic Brain Injury patients. Although many interactive web-based and ...
Artículo
Network traffic analysis and evaluation of a multi-user virtual environment
(Elsevier, 2012)
Virtual world applications allow users to interact within a simulated world. Network responsiveness and reliability contribute to the user experience, thus being able to model and reproduce certain network scenarios is a ...
Ponencia
Diseño de material específico docente para el aprendizaje de microcontroladores y sistemas USB
(AENUI: Asociación de Enseñantes Universitarios de Informática, 2011)
En la enseñanza en profundidad y especializada en materias de tipo informática nos encontramos con que los contenidos no paran de crecer y cada vez son más difíciles de abarcar. Por otra parte hay que empezar a pensar ...
Artículo
Heuristic evaluation on mobile interfaces: a new checklist
(Hindawi Publishing Corporation, 2014)
The rapid evolution and adoption of mobile devices raise new usability challenges, given their limitations (in screen size, battery life, etc.) as well as the specific requirements of this new interaction. Traditional ...
Artículo
A PCI AER Co-Processor Evaluation Based on CPUs Performance Counters
(JIT Editorial Office, Library and Information Center, National Dong Hwa University, 2012)
Image processing in digital computer systems usually considers the visual information as a sequence of frames. These frames are from cameras that capture reality for a short period of time. They are renewed and transmitted ...
Ponencia
Technical viability study for behavioral monitoring of wildlife animals in Doñana: An 802.15.4 coverage study in a Natural Park
(IEEE Computer Society, 2011)
The study and monitoring of wildlife and in semi-freedom has always been a subject of great interest. In recent years the technology allows to design low cost systems that facilitate these tasks: microcontrollers, low-power ...
Artículo
Academic methods for usability evaluation of serious games: a systematic review
(Springer, 2017)
In the last years, there has been an increasing interest in the design of video games as a tool for education, training, health promotion, socialization, etc. Usability, which is a key factor in any video game, becomes ...