Palomo, M.Martín Mateos, Francisco JesúsAlonso Jiménez, José Antonio2019-05-212019-05-212005Palomo, M., Martín Mateos, F.J. y Alonso Jiménez, J.A. (2005). Rete Algorithm Applied to Robotic Soccer. En EUROCAST 2005: 10th International Conference on Computer Aided Systems Theory (571-576), Las Palmas de Gran Canaria, España: Springer.978-3-540-29002-50302-9743https://hdl.handle.net/11441/86594This article is a first approach to the use of Rete algorithm to design a team of robotic soccer playing agents for Robocup Soccer Server. Rete algorithm is widely used to design rule-based expert systems. Robocup Soccer Server is a system that simulates 2D robotic soccer matches. The paper presents an architecture based on CM United team architecture for Robocup Soccer Server simulation system. It generalizes the low-level information received by the agent as high-level soccer concepts. This way it can take advantage of expert system design techniques.application/pdfengAttribution-NonCommercial-NoDerivatives 4.0 Internacionalhttp://creativecommons.org/licenses/by-nc-nd/4.0/Rete Algorithm Applied to Robotic Soccerinfo:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/openAccesshttps://doi.org/10.1007/11556985_75