2018-05-092018-05-092014Morón Fernández, M.J., Yáñez Gómez, R., Cascado Caballero, D., Suarez Mejias, C. y Sevillano Ramos, J.L. (2014). A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study. En BHI 2014: IEEE-EMBS International Conference on Biomedical and Health Informatics (302-305), Valencia, España: IEEE Computer Society.978-1-4799-2131-72168-2194https://hdl.handle.net/11441/74354Memory rehabilitation and training is an important activity for patients with Acquired Brain Damage, including Cerebral Vascular Accident (stroke) and Traumatic Brain Injury patients. Although many interactive web-based and computer applications have been developed, the use of mobile devices apps has not been sufficiently studied from the point of view of its usability for these users. In this paper, a preliminary usability and accessibility study of a memory game for mobile devices (developed from scratch under Android OS) is presented. This study, based on the Shadow Expert Technique, allows improving the prototype and provides useful hints for increasing acceptability of Android applications, not only by Acquired Brain Damage patients but also by other people with cognitive disorders.application/pdfengAtribución-NoComercial-SinDerivadas 3.0 Estados Unidos de Américahttp://creativecommons.org/licenses/by-nc-nd/4.0/A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Studyinfo:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/openAccess10.1109/BHI.2014.6864363