Now showing items 1-6 of 6
Network traffic analysis and evaluation of a multi-user virtual environment [Article]
Virtual world applications allow users to interact within a simulated world. Network responsiveness and reliability contribute to the user experience, thus being able to model and reproduce certain network scenarios is a ...
Determination of a Power-Saving Method for Real- Time Wireless Sensor Networks [Presentation]
(IEEE Computer Society, 2010)
In wireless sensor networks, battery life is a key resource that must be conserved as much as possible. Nowadays, the main way of achieve power saving in this type of circuits is to implement low-power RF (Radio Frequency) ...
A PCI AER Co-Processor Evaluation Based on CPUs Performance Counters [Article]
(JIT Editorial Office, Library and Information Center, National Dong Hwa University, 2012)
Image processing in digital computer systems usually considers the visual information as a sequence of frames. These frames are from cameras that capture reality for a short period of time. They are renewed and transmitted ...
Application-transparent integration of simulation tools in a WSN development environment [Presentation]
(IEEE Computer Society, 2011)
The use of simulation tools in the development of new Wireless Sensor Networks protocols and applications should be accompanied by minimisation of redundant code and work, making it possible to seamlessly run the same code ...
An experimental evaluation of server performance in Networked Virtual Environments [Presentation]
(IEEE Computer Society, 2012)
Several works in the literature have recently addressed the study of different Networked Virtual Environments (NVE) due to their increasing popularity and widespread use in fields ranging from entertainment to e-Health. ...
Heuristic usability evaluation on games: a modular approach [Article]
Heuristic evaluation is the preferred method to assess usability in games when experts conduct this evaluation. Many heuristics guidelines have been proposed attending to specificities of games but they only focus on ...