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Ponencia
Simulation of Recognizer P Systems by Using Manycore GPUs
(Fénix Editora, 2009)
Software development for cellular computing is growing up yielding new applications. In this paper, we describe a simulator for the class of recognizer P systems with active membranes, which exploits the massively parallel ...
Artículo
Adaptative parallel simulators for bioinspired computing models
(Elsevier, 2020)
In the Membrane Computing area, P systems are unconventional devices of computation inspired by the structure and processes taking place in living cells. Main successful P system applications lie in computability and ...
Ponencia
Population Dynamics P Systems on CUDA
(Springer, 2012)
Population Dynamics P systems (PDP systems, in short) provide a new formal bio-inspired modeling framework, which has been successfully used by ecologists. These models are validated using software tools against actual ...
Ponencia
Simulation of Computing P Systems: A GPU Design for the Factorization Problem
(Friedrich-Schiller-Universität Jena, 2018)
Ponencia
Simulating a Family of Tissue P Systems Solving SAT on the GPU
(Fénix Editora, 2013)
In order to provide e cient software tools to deal with large membrane systems, high-throughput simulators are required. Parallel computing platforms are good candidates, since they are capable of partially implementing ...
Tesis Doctoral
Ponencia
Probabilistic Guarded P Systems, A Formal Definition
(Fénix Editora, 2014)
In this paper, we extend the general framework of Multienvironment P systems, which is a formal framework for modelling the dynamics of population biology. The extension is made by a new variant within the probabilistic ...
Ponencia
Restricted Polarizationless P Systems with Active Membranes: Minimal Cooperation Only Outwards
(Fenix Editora, 2017)
Membrane computing is a computing paradigm providing a class of distributed parallel computing devices of a biochemical type whose process units represent biological membranes. In the cell-like basic model, a hierarchical ...
Ponencia
Simulating Active Membrane Systems Using GPUs
(Universidad de Sevilla, Departamento de Ciencias de la Computación e Inteligencia Artificial, 2009)
Software development for cellular computing is growing up yielding new applications. In this paper, we describe a simulator for the class of recognizer P systems with active membranes, which exploits the massively parallel ...
Ponencia
Implementing P Systems Parallelism by Means of GPUs
(Springer, 2010)
Software development for Membrane Computing is growing up yielding new applications. Nowadays, the efficiency of P systems simulators have become a critical point when working with instances of large size. The newest ...