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Now showing items 11-20 of 305

Towards Bridging Two Cell-Inspired Models: P Systems and R Systems [Presentation]
(Fénix Editora, 2011)
We examine, from the point of view of membrane computing, the two basic assumptions of reaction systems, the "threshold" and "no permanence" ones. In certain circumstances (e.g., defining the successful computations by ...

dP Automata versus Right-Linear Simple Matrix Grammars [Presentation]
(Fénix Editora, 2011)
We consider dP automata with the input string distributed in an arbitrary (hence not necessary balanced) way, and we investigate their language accepting power, both in the case when a bound there is on the number of ...

Membrane Computing Meets Artificial Intelligence: A Case Study [Presentation]
(Fénix Editora, 2010)
The usual way to find a solution for a NP complete problem with Membrane Computing techniques is by brute force algorithms where all the feasible solutions are generated and they are checked simultaneously by using massive ...

Tissue-like P Systems Without Environment [Presentation]
(Fénix Editora, 2010)
In this paper we present a tissue-like P systems model with cell division the environment has been replaced by an extra cell. In such model, we present a uniform family of recognizer P systems which solves the Subset Sum ...

On Communication Complexity in Evolution-Communication P Systems [Presentation]
(Fénix Editora, 2010)
Looking for a theory of communication complexity for P systems, we consider here so-called evolution-communication (EC for short) P systems, where objects evolve by multiset rewriting rules without target commands and ...

A Cellular Sudoku Solver [Presentation]
(Fénix Editora, 2010)
Sudoku is a very popular puzzle which consists on placing several numbers in a squared grid according to some simple rules. In this paper we present an efficient family of P systems which solve sudoku puzzles of any order ...

Array Tissue-like P Systems [Presentation]
(Fénix Editora, 2010)
Array grammars have been studied in the framework of Membrane Comput- ing by using rewriting rules from transition P systems. In this paper we present a new approach to dealing with array grammars by using tissue-like P ...

Computing Backwards with P Systems [Presentation]
(Fénix Editora, 2009)
Searching all the configurations C′ such that produce a given configuration C, or, in other words, computing backwards in Membrane Computing is an extremely hard task. The current approximations are based in heavy hand-made ...

Solving Problems in a Distributed Way in Membrane Computing: dP Systems [Presentation]
(Fénix Editora, 2010)
Although P systems are distributed parallel computing devices, no explicit way of handling the input in a distributed way in this framework was considered so far. This note proposes a distributed architecture (based on ...

Simulation of Recognizer P Systems by Using Manycore GPUs [Presentation]
(Fénix Editora, 2009)
Software development for cellular computing is growing up yielding new applications. In this paper, we describe a simulator for the class of recognizer P systems with active membranes, which exploits the massively parallel ...