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Ponencia
A massively parallel framework using P systems and GPUs
(National Center for Supercomputing Applications at the University of Illinois, 2009)
Since CUDA programing model appeared on the general purpose computations, the developers can extract all the power contained in GPUs (Graphics Processing Unit) across many computational domains. Among these domains, P ...
Ponencia
Simulating Active Membrane Systems Using GPUs
(Universidad de Sevilla, Departamento de Ciencias de la Computación e Inteligencia Artificial, 2009)
Software development for cellular computing is growing up yielding new applications. In this paper, we describe a simulator for the class of recognizer P systems with active membranes, which exploits the massively parallel ...
Ponencia
Simulation of Recognizer P Systems by Using Manycore GPUs
(Fénix Editora, 2009)
Software development for cellular computing is growing up yielding new applications. In this paper, we describe a simulator for the class of recognizer P systems with active membranes, which exploits the massively parallel ...
Ponencia
P-Lingua: A Programming Language for Membrane Computing
(Fénix Editora, 2008)
Software development for cellular computing has already been addressed, yielding a first generation of applications. In this paper, we develop a new programming language: P-Lingua. Furthermore, we present a simulator for ...
Ponencia
A P-Lingua Programming Environment for Membrane Computing
(Springer, 2009)
A new programming language for membrane computing, PLingua, is developed in this paper. This language is not designed for a speci c simulator software. On the contrary, its purpose is to o er a general syntactic framework ...
Ponencia
Solving the N-Queens Puzzle with P Systems
(Fénix Editora, 2009)
The N-queens puzzle consists on placing N queens on an N x Ngrid in such way that no two queens are on the same row, column or diagonal line. In this paper we present a family of P systems with active membranes (one P ...
Ponencia
Analysis of P systems simulation on CUDA
(SARTECO: Sociedad de Arquitectura y Tecnología de Computadores, 2009)
GPUs (Graphics Processing Unit) have been con- solidated as a massively data-parallel coprocessor to develop many general purpose computations, and en- able developers to utilize several levels of parallelism to obtain ...
Ponencia
P-Lingua 2.0: New Features and First Applications
(Fénix Editora, 2009)
P-Lingua is a programming language for membrane computing. It was rst presented in Edinburgh, during the Ninth Workshop on Membrane Computing (WMC9). In this paper, the models, simulators and formats included in P-Lingua ...
Ponencia
P System Based Model of an Ecosystem of the Scavenger Birds
(Fénix Editora, 2009)
The Bearded Vulture (Gypaetus Barbatus) is an endangered species in Europe that feeds almost exclusively on bone remains provided by wild and domestic ungulates. In, we presented a P system in order to study the evolution ...
Ponencia
An Overview of P-Lingua 2.0
(Springer, 2009)
P–Lingua is a programming language for membrane computing which aims to be a standard to define P systems. In order to implement this idea, a Java library called pLinguaCore has been developed as a software framework for ...