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Heuristic usability evaluation on games: a modular approach
(Springer, 2019)
Heuristic evaluation is the preferred method to assess usability in games when experts conduct this evaluation. Many heuristics guidelines have been proposed attending to specificities of games but they only focus on ...
Artículo
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Network traffic analysis and evaluation of a multi-user virtual environment
(Elsevier, 2012)
Virtual world applications allow users to interact within a simulated world. Network responsiveness and reliability contribute to the user experience, thus being able to model and reproduce certain network scenarios is a ...
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Comprehensive Evaluation of OpenCL-based Convolutional Neural Network Accelerators in Xilinx and Altera FPGAs
(Cornell University, 2016)
Deep learning has significantly advanced the state of the art in artificial intelligence, gaining wide popularity from both industry and academia. Special interest is around Convolutional Neural Networks (CNN), which take ...
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Reliability and Validity Study of the Chamorro Assisted Gait Scale for People with Sprained Ankles, Walking with Forearm Crutches
(Public Library of Science, 2016)
Objective The aim of this study was to design and validate a functional assessment scale for assisted gait with forearm crutches (Chamorro Assisted Gait Scale—CHAGS) and to assess its reliability in people with sprained ...
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Exergames versus self-regulated exercises with instruction leaflets to improve adherence during geriatric rehabilitation: a randomized controlled trial
(BMC, 2017)
Background: Improving mobility in elderly persons is a primary goal in geriatric rehabilitation. Self-regulated exercises with instruction leaflets are used to increase training volume but adherence is often low. ...
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A Study on the Suitability of Visual Languages for Non-Expert Robot Programmers
(IEEE Computer Society, 2019)
A visual programming language allows users and developers to create programs by manipulating program elements graphically. Several studies have shown the bene ts of visual languages for learning purposes and their ...
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Application of Robot Programming to the Teaching of Object-Oriented Computer Languages
(TEMPUS PUBLICATIONS, 2016)
Object-oriented programming (OOP) abstract concepts are often difficult to understand for students, since it is not easy to find the equivalence of such concepts in daily life. In this paper we will study if an interdisciplinary ...
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Transfer of innovation - using research tools for engineering education
(World Institute for Engineering and Technology Educationn (WIETE), 2013)
In this article, the authors show how, in the pursuit of research results, they can obtain excellent tools and data for engineering education. In particular, they describe one example of computer architecture in the ...